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Anima
2024
Anima explores the graphic elements of game design. I designed a logo, opening logo animation, promotional art, main character, and main menu, fleshing out the general idea of the game.
Game Overview:
Anima (Name): life principle; soul, an individual's true inner self
Genre: RPG, Single Player, Fantasy, Strategy
Setting: Underworld (Greek mythology), Greece
Synopsis: Protagonist is wrongfully sent to the underworld and tries to find a way to get his soul back to his body on the surface
Game Design
Motion Design
Type Design
Branding & Identity

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